Official Anima Strike event artwork showing the Season 3 progression interface.
Patches

June 24 Hotfix Lowers Anima Strike Challenge Requirements

Blizzard trims the daily and weekly match requirements for Anima Strike, reducing the highest daily target and lowering two weekly milestones.

Official Overwatch artwork from Blizzard Entertainment. Used for editorial coverage.

At a glance

Patch date
June 24, 2026
Daily targets
3 / 6 / 10 games
Weekly targets
20 / 30 / 45 games
Official Anima Strike event artwork showing the Season 3 progression interface.
Official Overwatch artwork from Blizzard Entertainment. Used for editorial coverage.

The event asks for fewer matches

The June 24 gameplay hotfix changes only Anima Strike's match-count requirements. The structure of the event remains intact, but several milestones now take less play to complete.

Daily requirements moved from 3, 7, and 12 games to 3, 6, and 10. The first daily step is unchanged, while the second drops by one match and the final step drops by two.

  • Daily games played: 3 / 7 / 12 reduced to 3 / 6 / 10.
  • Weekly games played: 25 / 30 / 50 reduced to 20 / 30 / 45.

The largest reductions sit at the ends

The middle weekly target stays at 30 games. The opening milestone falls from 25 to 20, and the final milestone falls from 50 to 45. That leaves the same three-step progression while removing five matches from both the first and last weekly thresholds.

For daily progress, completing the full set now takes 10 games instead of 12. Players stopping after the first target see no change.

No wider balance pass

Blizzard lists no hero, map, Stadium, or system changes in this hotfix. Replay codes from the June 16 patch remain valid, and the adjustment applies to the event requirements rather than rewards already earned.