Overwatch's October 6 patch launches Season 5 and rewrites familiar rules
The launch update brings Support Sombra, a Roadhog redesign, Unvaulted Passes and a broad pass on hero hit volumes.
Overwatch patches reporting, analysis, and updates from Payload Wire.
21 reports
The launch update brings Support Sombra, a Roadhog redesign, Unvaulted Passes and a broad pass on hero hit volumes.
The October 6 experiment aims to shorten queues while a separate change cuts passive health from currency.
The small retail update corrects titles, signature progression and Ashe's Metalcore scope.
Armor and weapon adjustments follow the midseason patch, while a Stadium bug fix brings Mercy back to every queue.
Three ability fixes follow the midseason patch, while Blizzard says September 8 replay codes remain available.
The midseason update touches D.Mon, several supports and Stadium powers, with additional hotfixes following later in September.
A focused August 20 hotfix prevents Mizuki from reaching unintended map locations, removing an exploit that could bypass normal pathing and combat angles.
Blizzard re-enabled Eichenwalde for ranked play and fixed Genji's Mythic voice lines, banked tier skips and unclaimed seasonal rewards.
The August 14 hotfix tightened D.Mon's attack timing and fixed several hitbox problems, while Jetpack Cat lost movement speed and more self-healing from Purr.
Blizzard raised D.Mon's damage, made Propulsors dramatically easier to sustain and cut the Fusion Repeater cooldown in the first hotfix after her launch.
D.Mon joins the Tank roster, Emerald rank reshapes Competitive, Team Drives get a date, the combat HUD gets smarter and 21 heroes receive balance or perk changes.
The limited 6v6 test cuts the in-combat healing reduction from 30% to 15%, raises the Tank ultimate-charge penalty and shortens several defensive cooldowns.
This patch focuses on bug fixes affecting gameplay mechanics and competitive play, including issues with Lifeweaver and Mercy. Competitive integrity is reinforced with updates to Hero Bans.
This patch brings significant changes to various heroes, impacting gameplay dynamics and balance. Key adjustments include cooldown reductions, damage tweaks, and ability enhancements.
A one-fix Overwatch update removes the reload lockout that prevented Shion from activating Execution, with June 30 replay codes left intact.
Three Community Crafted objectives become substantially faster, including a 20-to-3 reduction for the mode's different-hero win challenge.
The creator-built Arcade mode rewrites almost the entire roster through July 13, arriving alongside a client patch and a new round of bug fixes.
Shion's Execution becomes harder to land and gains recovery time, while a broad Stadium pass moves several early outliers back toward the field.
Blizzard trims the daily and weekly match requirements for Anima Strike, reducing the highest daily target and lowering two weekly milestones.
Overwatch's June 23 update reduces payload speed and lengthens two key waits on Neon Junction, giving defenders more time to contest the Hybrid map.
The latest updates to Suravasa aim to improve gameplay experience by enhancing sightlines and simplifying navigation, while maintaining the map's visual appeal.
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